
Simulation Expert - Real-to-Sim 3D Environments
Listing checked October 15, 2026 · pay as published by micro1
Key details
- Pay
- $60–100/hr
- Location
- Remote
- Job type
- contract
- Openings
- 5
- Posted
- October 11, 2026
Overview
micro1 is hiring Simulation Experts for a customer project that builds advanced simulation environments to train next-generation AI systems. You will create 3D assets and scenes in tools like Isaac Sim, Gazebo, or MuJoCo, then tune physics so simulated objects match real-world behavior. Scientists and subject-matter experts will rely on your models to validate accuracy. No AI background is needed. Your simulation and 3D modeling skills are what count.
What You'll Do7
- Build and configure 3D assets and environments in simulation platforms such as Isaac Sim, Gazebo, MuJoCo, or similar tools.
- Convert real-world objects and instruments into simulation, matching geometry, scale, material, and physical behavior.
- Work with scientists and subject-matter experts to confirm that simulated environments are accurate.
- Adjust physical parameters like mass, friction, collision properties, and joint dynamics so simulated objects behave like their real counterparts.
- Diagnose and resolve differences between simulated and real-world behavior.
- Create and maintain 3D models and environment designs that meet project fidelity standards.
- Test simulation setups and document parameter choices for review by technical stakeholders.
Requirements6
- Hands-on experience with at least one robotics or physics simulation platform such as Isaac Sim, Gazebo, MuJoCo, Unity, Unreal, or PyBullet.
- Background in 3D modeling, CAD, or environment design.
- Understanding of physics simulation concepts including rigid body dynamics, materials, and sensors.
- Strong collaboration skills for working with scientific and technical stakeholders.
- Attention to detail when matching real-world fidelity.
- Access to a Windows or Linux workstation with an NVIDIA RTX GPU.
Who Should Apply
This role suits someone with hands-on experience in a robotics or physics simulation platform and a background in 3D modeling, CAD, or environment design. You should be comfortable tuning physics parameters and working with scientists to validate accuracy. A Windows or Linux workstation with an NVIDIA RTX GPU is required.
Salary Insight
The rate for this contract is $60 to $100 per hour. No other compensation details are provided in the source.
Pay and demand for Machine Learning & AI roles
Market estimates from live NearSkill listings — separate from this job's published terms.
This role · as published
$60–100/hr
Taken from the listing itself.
Typical pay · estimated
$75/hour
Median of 889 similar roles that publish pay · 183 publish only a top rate; those count at the rate they gave
Most Machine Learning & AI roles pay $50–$100 per hour. This role's pay falls inside that range.
Rates shown per hour. Yearly and monthly pay converted; one-time fees and non-USD pay are not included.
- Live similar roles
- 1,045
- Listed in last 30 days
- 537
- Remote
- 96%
Hiring most right now: micro1 (327) · SME Careers (152) · Mercor (147)
Most requested skills · share of roles
- python20%
- llm evaluation15%
- ai training11%
- ai evaluation11%
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