
Professional Gamer for AI Training and Data Annotation
Listing checked September 4, 2026 · pay as published by Micro1
Overview
A remote contractor role for experienced PC gamers to support an AI training project. You’ll play curated titles, record per-frame gameplay video, and capture keyboard and mouse telemetry to help improve how models learn from real gameplay. Your domain knowledge matters more than prior AI experience, and you’ll contribute data and insights shaping model reasoning and performance. You’ll also annotate gameplay events, perform issue spotting, and keep managers updated on progress.
What You'll Do7
- 1Play selected PC games and record synchronized gameplay video while capturing keyboard and mouse telemetry
- 2Submit engine-level signals and in-game event data according to project guidelines
- 3Annotate gameplay scenarios with high precision to reflect context and actions
- 4Conduct hands-on QA to document bugs, data anomalies, or gameplay issues
- 5Maintain daily gaming sessions of 2 to 3 hours and ensure timely data delivery
- 6Provide clear written and verbal progress updates to project managers and technical stakeholders
- 7Follow data security, privacy, and compliance protocols for the project
Requirements7
- 1Proven high-level PC gaming experience with competitive or professional play
- 2Experience with gameplay recording tools, telemetry capture, or similar setups
- 3Background in QA testing or detailed annotation within gaming or related fields
- 4Strong written and verbal communication with a focus on clarity and proactive updates
- 5Knowledge of game mechanics, strategy, and meta across several PC titles
- 6Ability to offer actionable feedback on user experience, bugs, and gameplay flow
- 7Self-motivated, reliable, and capable of working independently in a remote setting
Who Should Apply
The ideal candidate is an avid PC gamer with a track record in competitive play and hands-on experience recording gameplay and capturing telemetry. This role may not suit someone without a strong gaming background or without experience in QA or data annotation. Common fit gaps include limited experience with data capture tools or weak documentation habits, and candidates who cannot commit to daily 2–3 hour sessions or who struggle with remote collaboration.
Salary Insight
$10 - $14 per hour. Pay details discussed later in the process.
Pay and demand for AI Training roles
AggregatedTypical pay
$70/hour
This role
$10–$14/hr
Most AI Training roles pay $40–$98 per hour. This role's pay sits below that range.
Based on 1,063 similar roles that publish pay · 302 publish only a top rate; those count at the rate they gave
Rates shown per hour. Yearly and monthly pay converted; one-time fees and non-USD pay are not included.
- Live similar roles
- 1,222
- Listed in last 30 days
- 459
- Remote
- 98%
Hiring most right now: micro1 (352) · SME Careers (253) · Mercor (151)
Most requested skills · share of roles
- ai training13%
- ai evaluation11%
- llm evaluation11%
- data annotation9%
Figures from AI Training roles live on NearSkill when this page loaded. A role can close before you apply, so check the listing itself.
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Compensation
$10–14/hr
Required Skills
Application Tip
Highlight any prior work with gameplay recording, telemetry tools, or detailed in-game annotations and quantify your experience (eg, hours recorded per week, number of titles covered) to boost your fit score.
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