
Digital Imaging Specialist/ Digital Artist
Listing checked October 31, 2026 · details as published by Turing
Key details
- Pay
- Not published
- Location
- Remote
- Job type
- contract
- Posted
- August 27, 2026
Overview
Turing connects skilled artists with foundational LLM companies that need high-quality visual data. This remote project runs for 8 to 10 weeks and asks you to create and refine stylized 2D and 3D assets, including work on 2D image annotation. You can commit up to 40 hours each week, and part-time artists logging 25 to 30 hours are equally welcome. Pay comes in USD, and the process moves from portfolio approval to a short assessment and onboarding.
What You'll Do7
- Edit and annotate existing images against written briefs, reference material, and project guidelines.
- Produce visual variations that stay consistent in style, composition, color, lighting, texture, and detail.
- Handle retouching, compositing, cleanup, and background edits on digital images.
- Rebuild or improve textures, materials, objects, characters, and scene elements.
- Apply feedback accurately and follow detailed production instructions.
- Document workflows, style decisions, and required metadata.
- Deliver final outputs that are polished, consistent, and ready for production.
Requirements9
- At least 2 years of professional work as a 2D or 3D artist or in a closely related role.
- A portfolio that shows stylized 2D and 3D work and clear material exploration.
- Ability to reproduce real-world materials and handcrafted textures convincingly.
- Strong grasp of form, silhouette, and visual storytelling.
- Experience with non-photorealistic rendering (NPR) workflows.
- Knowledge of useful plug-ins and scripts in After Effects, 3ds Max, and Cinema 4D.
- Solid understanding of 3D modeling, topology, lighting, shading, and rendering.
- Clear written and verbal communication.
- High attention to detail and dependable time management.
Who Should Apply
Candidates with 2+ years of 2D or 3D art experience and a portfolio built on stylized, material-driven work will fit this project. The role suits artists who know NPR pipelines and tools like After Effects, 3ds Max, and Cinema 4D, and who are comfortable with image annotation tasks.
Salary Insight
Paid in USD; earnings depend on the number of approved tasks. The project runs 8 to 10 weeks, with up to 40 hours per week for full-time artists and 25 to 30 hours for part-time artists.
Pay and demand for Design & Creative roles
Market estimates from live NearSkill listings — separate from this job's published terms.
This role · as published
Pay not disclosed
The employer did not publish pay for this role.
Typical pay · estimated
$68/hour
Median of 107 similar roles that publish pay · 13 publish only a top rate; those count at the rate they gave
Most Design & Creative roles pay $45–$89 per hour.
Rates shown per hour. Yearly and monthly pay converted; one-time fees and non-USD pay are not included.
- Live similar roles
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Most requested skills · share of roles
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