Mercor
MercorVerified listing

Music Producer & Audio Post Specialist (AI Evaluation)

70–120/hr
Remote · United States
full-time
20 openings
Posted November 4, 2026
Not sure you qualify? Match your resume

Listing checked November 7, 2026 · pay as published by Mercor

Key details

Pay
$70–120/hr
Location
Remote · United StatesUnited States
Job type
full-time
Openings
20
Posted
November 4, 2026

Overview

Mercor places this role inside a leading AI lab's GenAI team, where your ears and session chops shape how well generative models handle music and audio post. You bring real scoring, mixing and mastering credits on broadcast and digital spots, then turn that experience into training tasks, rubrics and written evaluations. Work centers on Pro Tools, Logic Pro or Reaper, with iZotope RX for dialogue cleanup and a loudness meter for spec checks. The engagement runs 40 hours per week on weekdays, and Cincinnatus LLC holds you as a W-2 employee while you sit inside the client's extended workforce.

What You'll Do7

  • Coach research teams through the gaps in their music and audio knowledge so model output improves.
  • Build realistic test tasks such as scoring to picture, multi-stem arrangement, voice-over cleanup, ad sound design and mixing, then ship rights-cleared reference deliverables in editable sessions.
  • Review model-generated music, voice-over, sound design and mixes, and write clear feedback on structure, picture sync, intelligibility, balance and loudness.
  • Write grading rubrics and quality checks that cover technical loudness targets and sync accuracy for music and audio.
  • Compare generated results against your own samples and flag weak output that only looks convincing on the surface.
  • Sync with other subject matter experts so training data stays consistent and accurate across tasks.
  • Walk reviewers through your portfolio and explain the creative and technical calls behind each decision.

Requirements10

  • 5+ years of shipped commercial music or audio post work for agencies, brands, broadcasters or production companies, gained at a music house, audio post studio, production music library, network or in-house brand audio team. Student work, crowd rating and data labeling do not count.
  • Composer and producer credits on broadcast or digital spots, including multi-stem arrangements, alt mixes and cutdowns at :60, :30, :15 and :06 timed to picture.
  • Mix and master credits on spots delivered to broadcast loudness specs such as ATSC A/85 (-24 LKFS, -2 dBTP) and EBU R128 (-23 LUFS, -1 dBTP), with the ability to recite those specs from memory.
  • Hands-on command of Pro Tools, Logic Pro or Reaper, plus iZotope RX for voice-over and dialogue cleanup, plus a loudness meter such as iZotope Insight, Nugen VisLM or Waves WLM.
  • Comfort with editable sources and deliverables: DAW sessions, DME and instrument stems, cue sheets, ISRC and metadata, sync licence terms and library delivery specs.
  • Sound design, Foley and voice-over session experience, covering bed and voice-over ducking and dialogue intelligibility in short-form ads.
  • Practical use of generative audio tools such as Suno, Udio, Stable Audio, ElevenLabs and Adobe Enhance Speech, with the judgment to separate a strong result from a plausible weak one.
  • A public portfolio or reel of shipped work that you can present and discuss.
  • Reliable weekday availability of at least 40 hours per week.
  • Strong written communication and the ability to explain creative decisions in plain terms.

Preferred Qualifications1

  • Dolby Atmos or 5.1 delivery experience

Who Should Apply

Commercial composers and mixers with five or more years of shipped ad work who know broadcast loudness specs cold and keep a reel they can defend. Sound designers and audio post specialists who already test tools like Suno, Udio and ElevenLabs and want that judgment to shape model training.

Salary Insight

The posted range is $70 to $120 per hour, paid through W-2 employment with Cincinnatus LLC at 40 hours per week. That band sits well above typical freelance ad-scoring day rates, and the top of it usually goes to people with deep broadcast mix credits plus Dolby Atmos or surround delivery on their reel.

Pay and demand for AI Training roles

Market estimates from live NearSkill listings — separate from this job's published terms.

Aggregated

This role · as published

$70–120/hr

Taken from the listing itself.

Typical pay · estimated

$70/hour

Median of 1,287 similar roles that publish pay · 309 publish only a top rate; those count at the rate they gave

Most AI Training roles pay $40–$100 per hour. This role's pay falls inside that range.

Typical rangeMedian payThis role

Rates shown per hour. Yearly and monthly pay converted; one-time fees and non-USD pay are not included.

Live similar roles
1,487
Listed in last 30 days
746
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Hiring most right now: micro1 (426) · SME Careers (264) · Mercor (186)

Most requested skills · share of roles

  • ai evaluation
    14%
  • llm evaluation
    12%
  • data annotation
    10%
  • python
    10%

Figures from AI Training roles live on NearSkill when this page loaded. A role can close before you apply, so check the listing itself.

Compare your resume against these roles

Required skills

Pro ToolsLogic ProReaperIzotope RxIzotope InsightNugen VislmWaves WlmAtsc A/85Ebu R128Loudness MeteringMusic ProductionAudio Post ProductionMixingMasteringSound DesignFoleyVoice Over EditingDialogue EditingDolby Atmos5.1 SurroundSync LicensingIsrcCue Google SheetsDme StemsGenerative AudioSunoUdioStable AudioElevenlabsEnhance Speech

How applying works

  1. 1. Pre-screen on NearSkill

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  2. 2. Finish on the employer’s site

    We hand you to Mercor’s official application page to complete the form.

  3. 3. Wait for a response

    The employer’s hiring team reviews applications and gets back to you.

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