Micro1
Micro1Verified listing
RemoteHot

3D Animator / CGI Artist | $15-$80/hr Remote

15–80/hr
Remote
Posted August 20, 2026
contract
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Listing checked September 8, 2026 · pay as published by Micro1

Overview

micro1 is looking for 3D animators and CGI artists to support a video data annotation project for a major client. Your work will help train AI systems to understand character motion, rigging, and realistic animation. You don't need AI experience, just a strong grasp of Blender, Maya, or Cinema 4D. This is a remote contractor role where your creative eye and technical skills directly shape how models learn from real-world video.

What You'll Do7

  • 1Produce and label 3D character animations in Blender, Maya, or Cinema 4D for AI training datasets.
  • 2Apply rigging and character movement techniques to capture accurate motion and behavior in 3D assets.
  • 3Review and annotate video footage to help AI better interpret animation and CGI elements.
  • 4Work with project coordinators to align on annotation guidelines and ensure deliverables meet client expectations.
  • 5Use your CGI/VFX background to spot and document subtle animation details that matter for the dataset.
  • 6Keep submissions consistent, precise, and visually polished.
  • 7Share feedback to help refine annotation methods and improve overall quality.

Requirements7

  • 1Hands-on skill with Blender, Maya, or Cinema 4D for 3D animation.
  • 2Solid grasp of rigging, skinning, and character movement pipelines.
  • 3Familiarity with CGI/VFX workflows and video data annotation or asset review.
  • 4Sharp eye for detail, able to describe small differences in motion and visual style.
  • 5Clear written and verbal communication, comfortable collaborating remotely.
  • 6Entry-level to mid-level experience in 3D animation or CGI is fine; senior-level not required.
  • 7Interest in contributing to AI development through creative work.

Who Should Apply

This role suits animators and CGI artists who enjoy detailed, hands-on work and want their skills to feed into AI training. If you have a solid foundation in Blender, Maya, or Cinema 4D and can articulate what makes motion look right, you'll fit well. It's less ideal for those seeking senior creative leadership or purely artistic freedom, since the focus is on annotation and precision. Candidates often miss out when they can't clearly explain rigging or character movement concepts, or when their portfolio doesn't show enough attention to subtle motion details.

Salary Insight

The pay range is $15 to $80 per hour, depending on experience and project specifics. Exact rate will be discussed during the hiring process.

Pay and demand for Animation, 3D & Motion Graphics roles

Aggregated

Typical pay

$48/hour

This role

$15–$80/hr

Most Animation, 3D & Motion Graphics roles pay $35–$69 per hour. This role's pay falls inside that range.

Based on 30 similar roles that publish pay · 4 publish only a top rate; those count at the rate they gave

Typical rangeMedian payThis role

Rates shown per hour. Yearly and monthly pay converted; one-time fees and non-USD pay are not included.

Live similar roles
36
Listed in last 30 days
18
Remote
94%

Hiring most right now: micro1 (14) · Mercor (6) · AfterQuery (5)

Most requested skills · share of roles

  • davinci resolve
    19%
  • graphic design
    17%
  • video editing
    17%
  • animation
    14%

Figures from Animation, 3D & Motion Graphics roles live on NearSkill when this page loaded. A role can close before you apply, so check the listing itself.

Compare your resume against these roles

Location

TypeRemote
LocationRemote
This is a remote position

Compensation

$15–80/hr

Required Skills

3D Animation (3D only)CGI/VFXBlenderMayaCinema 4DRigging & Character Movement

Application Tip

In your application, highlight specific examples where you've animated or rigged characters, and mention the tools you used. If you have any experience reviewing or annotating video assets, be sure to call it out, as that directly matches the project's needs.

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