Turing
TuringVerified listing
Remote

Board Game Reasoning Expert (AI Training & Evaluation)

Remote
Posted August 13, 2026
contract
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Listing checked August 25, 2026 · pay as published by Turing

Overview

Turing seeks Board Game Reasoning Experts to build and assess tasks that sharpen the reasoning of frontier AI models. The work centers on board games, game mechanics, and complex rule systems, requiring analysis of strategic decision trees and scenario-based puzzles. Experts create, review, and score game-based datasets, checking AI outputs for logical consistency and rule adherence. The role is a fully remote contractor assignment lasting about 2 months, with a commitment of at least 4 hours per day and 20 hours per week, including 4 hours of overlap with PST.

What You'll Do7

  • 1Create and review game-based reasoning tasks that test AI decision-making and rule comprehension.
  • 2Analyze board game scenarios, including strategic decision trees and rule-based systems, to identify edge cases and logical gaps.
  • 3Evaluate AI-generated responses for correctness, consistency, and reasoning quality across strategy-heavy prompts.
  • 4Write prompts, rubrics, and evaluation guidelines for board game and strategy-focused tasks.
  • 5Flag logical errors, rule violations, and flawed reasoning in AI outputs with clear justifications.
  • 6Support the creation of benchmarks and quality assurance processes for AI evaluation projects.
  • 7Work with project teams to refine dataset quality and evaluation methods.

Requirements10

  • 1Bachelor's degree in Computer Science, Mathematics, Cognitive Science, Game Design, Philosophy, Economics, or a related analytical field.
  • 2At least 2 years of professional or semi-professional experience in board game design, playtesting, tabletop game communities, or strategy-focused environments.
  • 3Solid command of logic, probabilistic reasoning, game mechanics, and complex rule systems.
  • 4Background in game theory, behavioral economics, decision science, or formal logic.
  • 5Familiarity with modern board games, trading card games (TCGs), tabletop RPGs, strategy games, or competitive game systems.
  • 6Strong analytical and problem-solving skills, plus clear written communication.
  • 7Prior experience in data annotation, AI training, prompt engineering, QA, game design, puzzle design, or rules-based system analysis.
  • 8Experience building evaluation rubrics, benchmark datasets, or quality assurance frameworks.
  • 9Working knowledge of Python, SQL, or data analysis tools.
  • 10Hands-on experience with RLHF, model evaluation, synthetic data generation, or LLM benchmarking.

Who Should Apply

Candidates with a strong background in board games, game design, or tabletop communities who can reason about probabilistic scenarios and rule systems will fit naturally. The role suits people who enjoy careful analysis, writing evaluation criteria, and spotting subtle logical errors in AI outputs. The role is less suitable for those who want to design original games or lead creative work, since the focus is on dataset creation and evaluation. Applications tend to score low when they lack concrete examples of rule-system mastery or prior annotation or benchmark experience. Reviewers also reject candidates who cannot commit to the required PST overlap and weekly hours, so confirm availability before applying.

Pay and demand for AI Training roles

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Typical pay

$70/hour

This role

Pay not disclosed

Most AI Training roles pay $40–$97 per hour.

Based on 1,035 similar roles that publish pay · 302 publish only a top rate; those count at the rate they gave

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  • data annotation
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Location

Typeremote
LocationRemote
This is a remote position

Compensation

Undisclosed by Turing

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Required Skills

board gamesgame designgame mechanicsstrategic reasoningprobabilitygame theorybehavioral economicsdecision scienceformal logictrading card gamestabletop rpgstrategy gamesdata annotationprompt engineeringpythonsqlrlhfmodel evaluationsynthetic data generationllm benchmarkinggame development

Application Tip

Show off your rule-system depth by naming specific board games or TCGs you have mastered and describe how you would break down their decision trees. Quantify any playtesting or dataset work, such as the number of tasks reviewed or rubrics created, and call out direct experience with LLM evaluation or RLHF in your application.

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