Micro1Verified Source
RemoteHotGame DevelopmentSoftware Engineering

Game Developer | $20-$60/hr Remote

$20–$60/hr
Posted July 5, 2026
contract

Overview

This role is for a game tools and modding engineer who thrives on working deep in the engine, building high-performance real-time applications. You'll focus on graphics systems, rendering pipelines, and low-level optimizations rather than gameplay scripting. If you have a solid foundation in C++ and graphics APIs like DirectX or Vulkan, and enjoy optimizing CPU/GPU performance, this is your opportunity.

What You'll Do7

  • 1Architect and implement engine-level features and game systems using C++ and industry game engines
  • 2Create and refine tools and modding capabilities that empower content creators
  • 3Work directly on rendering pipelines, shaders, and real-time graphics systems to push visual fidelity
  • 4Profile and optimize performance across CPU, GPU, memory, and rendering workloads
  • 5Collaborate closely with designers, artists, and other engineers to ship high-quality interactive experiences
  • 6Investigate and resolve complex issues related to rendering, performance, and cross-platform compatibility
  • 7Write clean, maintainable code and actively participate in code reviews and technical discussions

Requirements6

  • 13–6 years of professional experience in game development or real-time graphics programming
  • 2Strong command of C++ and hands-on proficiency with graphics APIs such as DirectX (DX11/12), Vulkan, OpenGL, or Metal
  • 3Deep understanding of rendering pipelines, shader programming (HLSL/GLSL), 3D math, and real-time graphics concepts
  • 4Practical experience with Unreal Engine or a similar game engine
  • 5Proven ability to optimize performance including CPU/GPU tuning, memory management, and multithreading
  • 6Excellent debugging and problem-solving skills, with the ability to work independently in a remote, distributed setup

Who Should Apply

The ideal candidate is a graphics-focused engineer who enjoys getting their hands dirty with low-level engine work and tooling. You’re comfortable diving into rendering code, optimizing bottlenecks, and building systems that empower artists and designers. You work well autonomously and are enthusiastic about pushing the boundaries of real-time graphics.

Salary Insight

The role pays $20–$60 per hour on a contract basis, depending on experience and skill level.

Required Skills

unreal Game Developer

Application Tip

When applying, include a brief note or link to a portfolio highlighting your work with specific graphics APIs (e.g., DirectX 12 or Vulkan) and any shader or engine-level contributions. Showing concrete performance improvements or tooling you built will make your application stand out.

Share:

Similar open positions

Explore active roles that match your skills and interests.

Micro1

15d agoRemotefull-time

Mobile Game Developer | $20-$60/hr Remote

This role blends mobile game development with the cutting edge of AI training. You'll use your Unity and C# expertise to build engaging games that provide real-world data for improving how AI models learn and reason. No AI background is needed — what matters is your proven ability to ship polished mobile titles.

$20–$60/hr
· 8 openings
Unity C#Game Design

Micro1

12d agoRemote
Hot

Python Game Developer (Panda3D) | $50-$120/hr Remote

This contract role is for a skilled game developer who will build and refine 3D simulations using the Panda3D engine, directly contributing to the training of next-generation AI systems. You'll apply your deep knowledge of Python, C++, and graphics pipelines to create realistic, high-performance environments. No prior AI background is required—your game development expertise is what matters most.

$50–$120/hr
· 10 openings
GitHubPythonC+++1 more

Mercor

21d agoRemotehourly

CUDA Engineering Expert | $80-$100/hr Remote

We're looking for a GPU kernel optimization expert to join a project with a top AI lab. In this contract role, you'll dive deep into GPU kernels, using profiler-driven analysis to squeeze out maximum performance on modern hardware. If you live and breathe CUDA, C++17, and can reason about low-level parallelism, this is your chance to work with cutting-edge AI infrastructure.

$80–$100/hr
· 146 openings

Micro1

15d agoRemote
Hot

Junior Python Game Developer (Panda3D) | $50-$120/hr Remote

This role combines game development with AI training — you'll use your Python and Panda3D skills to help teach next-generation models how to understand and interact with game environments. As a junior developer, you don't need prior AI experience; your domain expertise in building 3D games is the key asset. You'll review code, suggest improvements, and provide real-world examples that directly shape how AI learns about modern game development workflows.

$50–$120/hr
· 20 openings
GitHubPythonC+++1 more

Micro1

12d agoRemotefull-time
Hot

Cocos2d-x Junior Game Developer | $50-$120/hr Remote

Join a remote team as a Cocos2d-x Junior Game Developer, where your game-building expertise directly helps train next-generation AI systems. You'll craft and refine game logic, mechanics, and assets while collaborating with AI specialists—no prior machine learning background needed. This contract role pays $50–$120 per hour and offers the flexibility to work from anywhere.

$50–$120/hr
· 20 openings
Cocos2d-xGame Development

Micro1

14d agoRemote

Software Engineer | $50-$100/hr Remote

This isn't your typical software engineering role—you'll apply your coding expertise to shape how next-generation AI systems learn and reason. Your day-to-day work involves building robust backend and frontend systems that provide high-quality training data for AI models. You don't need prior AI experience; your strong engineering foundation is what matters most.

$50–$100/hr
· 10 openings
JavaJavaScriptPython+17 more